![]() ![]() My skills and experience have grown massively over this past year and nowadays I could do much better than this, but I have no plans to remake this map simply because my main focus shifted to other highly ambitious projects that I'm still actively working on to this day. I'm not satisfied with the quality of this map, but I'm glad to see that many people still seem to like it. We give you the tools and leave you to play.You spawn objects and. There arent any predefined aims or goals. There's also a visible shader issue with one of the door models due to normals that I accidentally inverted. Garrys Mod - Garrys Mod is a physics sandbox. I half-assed most of the props and didn't bother implementing the specular / roughness maps to the materials simply because I just wanted to get it over with as quickly as possible.įor the very same reason the map layout is not fully identical to the original asset, there's no extra details like decals or clutter, two rooms were left fully unfurnished, no basement, no soundscapes and the list goes on. I built the map from brushes based on a model reference that I exported from UE5 and ported the assets one by one after that. ![]() The process of porting game levels from modern game engines to archaic Source Engine is not exactly straightforward and it takes some time to get right. The map has working cubemaps, a navmesh and NPC nodes. All these games just have used the exact same marketplace asset as I have. Want to create and share your own creations Click here to learn how. This hasn't been ripped from Phasmophobia, Ghost Watchers, Ready Or Not, VRChat or any other game for that matter. There's a fun holiday surprise over on the Garry's Mod website called the 12 Days of Garry's Mod. Garry's Mod Modding at its finest Discover addons, save games, demos, and more, and add them to Garry's Mod with a click of a button. Meaning no rooms were ported from the game. This map is a project created from scratch. It's a sandbox map without any active SCPs. ![]() This game has no specific goals and is often used by players. How to get Counter-Strike Source's textures in Garry's Mod without owning the game I hope you enjoy the map and please notify me about any bugs that aren't listed below. The first map I've ever made from absolute scratch, an interior of a house ported from a popular Unreal Engine asset also known as Atmospheric House. Garrys Mod is a sandbox game that was originally created as a mod for the video game Half Life 2. If you do not enable HDR, the map will be fullbright for you. PLEASE READ: You ABSOLUTELY MUST enable HDR in your game settings to see the lighting correctly, the map has been compiled with HDR lighting only. ![]()
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